MMORPG Chat Forensics Final Report


One of the favorite projects last semester was the MMORPG Chat Forensics. The team has been hard at work compiling all of their information to share with everyone. The project focused on Massively Multiplayer Online Role-Playing Games (MMORPGs) and their online chat systems.

Purpose and scope

The goal of this project was to determine what artifacts are left by World of Warcraft, Guild Wars 2, and PlanetSide 2 when using their in-game text chat systems. With millions of people playing MMORPGs, it will be beneficial for forensics examiners to know what chat artifacts, if any, can be extracted from these games. With this project, the team also aimed to identify how game settings can affect what an MMORPG records, and how that may benefit or harm a digital forensic investigation.

You can find the full report by following this link.

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